flare - action role-playing engine
FLARE (short for Free Libre Action Roleplaying Engine) is a
single-player, 2D-isometric action role-playing engine. It uses simple file
formats (INI-style config files) for most of the game data, allowing anyone to
easily modify game contents.
- --help
- Prints a description of command line flags.
- --version
- Prints the release version.
- --data-path=path
- Specifies an exact path to look for mod data.
- --debug-event
- Prints verbose hardware input information.
- --renderer=renderer
- Specifies the rendering backend to use. The default is 'sdl_hardware'.
Also available is 'sdl', which is a software-based renderer.
- --no-audio
- Disables sound effects and music.
- --mods=mod,...
- Starts the game with only these mods enabled.
- --load-slot=slot
- Loads a save slot by numerical index.
- --load-script=script
- Execute's a script upon loading a saved game. The script path is
mod-relative.
- The engine settings and key bindings are stored in
$XDG_CONFIG_HOME/flare/
$HOME/.config/flare/
- The game data is stored in
$XDG_DATA_HOME/flare/
$HOME/.local/share/flare/
For more information about the FLARE engine, visit http://flarerpg.org