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MGBA(6) |
FreeBSD Games Manual |
MGBA(6) |
mgba —
Game Boy Advance emulator
mgba |
[-123456dfg ] [-b
biosfile] [-C
option=value]
[-c cheatfile]
[-l loglevel]
[-p patchfile]
[-s n]
[-t statefile]
file |
mgba is a Game Boy Advance emulator. The options are as
follows:
-1
- Scale the window 1×.
-2
- Scale the window 2×.
-3
- Scale the window 3×.
-4
- Scale the window 4×.
-5
- Scale the window 5×.
-6
- Scale the window 6×.
-b
biosfile, --bios
biosfile
- Specify a BIOS file to use during boot. If this flag is omitted,
mgba will use the BIOS specified in the
configuration file, or a high‐level emulated BIOS if none is
specified.
-C
option=value,
--config
option=value
- Override the given config option with
value.
-c
cheatfile, --cheats
cheatfile
- Apply cheat codes from cheatfile.
-d
- Start emulating via the command‐line debugger.
-f
- Start the emulator full‐screen.
-g
- Start a
gdb(1)
session. By default the session starts on port 2345.
-l
loglevel
- Log messages during emulation to
stdout .
loglevel is a bitmask defining which types of
messages to log:
- 1 – fatal errors
- 2 – errors
- 4 – warnings
- 8 – informative messages
- 16 – debugging messages
- 32 – stub messages for unimplemented features
- 64 – in‐game errors
The default is to log warnings, errors, fatal errors, and status
messages.
-p
patchfile, --patch
patchfile
- Specify a patch file in BPS, IPS, or UPS format.
-s
n, --frameskip
n
- Skip every n frames.
-t
statefile, --savestate
statefile
- Load initial game state from statefile.
The default controls are as follows:
- A
x
- B
z
- L
a
- R
s
- Start
- ⟨
Enter ⟩
- Select
- ⟨
Backspace ⟩
- Load state
F1 –F9
- Save state
- ⟨
Shift ⟩‐F1 –F9
- Frame advance
- ⟨
Ctrl ⟩‐n
When mgba is run with the -d
option, the command‐line debugger is enabled. It supports the following
commands:
b [reak ]
address
-
b [reak ]/a
address
-
b [reak ]/t
address
- Set a breakpoint – ARM
(‘
/a ’), Thumb
(‘/t ’), or the current CPU mode
– at address.
c [ontinue ]
- Continue execution.
d [elete ]
address
- Delete a breakpoint at address.
dis [asm ]
[address [count]]
-
dis [asm ]/a
[address [count]]
-
dis [asm ]/t
[address [count]]
-
dis [assemble ]
[address [count]]
-
dis [assemble ]/a
[address [count]]
-
dis [assemble ]/t
[address [count]]
- Disassemble count instructions starting at
address, as ARM
(‘
/a ’), Thumb
(‘/t ’), or the current CPU mode. If
count is not specified, only disassemble the
instruction at address. If
address is not specified, only disassemble the
current address.
h [elp ]
- Print help.
i [nfo ]
-
status
- Print the current contents of general‐purpose registers and the
current program state register, and disassemble the current
instruction.
n [ext ]
- Execute the next instruction.
p [rint ]
value ...
-
p [rint ]/t
value ...
-
p [rint ]/x
value ...
- Print one or more values as binary
(‘
/t ’), hexadecimal
(‘/x ’), or decimal.
q [uit ]
- Quit the emulator.
reset
- Reset the emulation.
r/1
address
-
r/2
address
-
r/4
address
- Read a byte (‘
/1 ’), halfword
(‘/2 ’), or word
(‘/4 ’) from
address.
w [atch ]
address
- Set a watchpoint at address.
w/1
address data
-
w/2
address data
-
w/4
address data
- Write data as a byte
(‘
/1 ’), halfword
(‘/2 ’), or word
(‘/4 ’) to
address.
w/r
register data
- Write data as a word to
register.
x/1
address [count]
-
x/2
address [count]
-
x/4
address [count]
- Examine count bytes
(‘
/1 ’), halfwords
(‘/2 ’), or words
(‘/4 ’) from
address. If count is not
specified, examine 16 bytes, 8 halfwords, or 4 words.
XDG_CONFIG_HOME
- The location where
mgba will look for the
configuration directory. If not set, ~/.config is
used.
- $XDG_CONFIG_HOME/mgba/config.ini
- Default
mgba configuration file.
- portable.ini
- If this file exists in the current directory,
mgba
will read config.ini from the current directory
instead of $XDG_CONFIG_HOME/mgba.
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