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OPENRA(6) FreeBSD Games Manual OPENRA(6)

openra - An Open Source modernization of the early 2D Command & Conquer games.

openra [Game.Mod=ra]

openra starts the game.

Debug.PerfText=False
Display average FPS and tick/render times
Debug.PerfGraph=False
Display a graph with various profiling traces
Debug.Samples=25
Numer of samples to average over when calculating tick and render times.
Debug.CheckVersion=True
Check whether a newer version is available online.
Debug.SendSystemInformation=True
Allow the collection of anonymous data such as Operating System, .NET runtime, OpenGL version and language settings.
Debug.SystemInformationVersionPrompt=0
Version of sysinfo that the player last opted in or out of.
Debug.UUID=44a54abe-6b7b-430e-983a-2428d20a4487
Sysinfo anonymous user identifier.
Debug.DisplayDeveloperSettings=False
Enable hidden developer settings in the Advanced settings tab.
Debug.BotDebug=False
Display bot debug messages in the game chat.
Debug.LuaDebug=False
Display Lua debug messages in the game chat.
Debug.EnableDebugCommandsInReplays=False
Enable the chat field during replays to allow use of console commands.
Debug.LongTickThresholdMs=1
Amount of time required for triggering perf.log output.
Debug.SyncCheckUnsyncedCode=False
Throw an exception if the world sync hash changes while evaluating user input.
Debug.SyncCheckBotModuleCode=False
Throw an exception if the world sync hash changes while evaluating BotModules.
Game.AuthProfile=player.oraid
Filename of the authentication profile to use.
Game.IntroductionPromptVersion=0
Version of introduction prompt that the player last viewed.
Graphics.Mode=PseudoFullscreen
This can be set to Windowed, Fullscreen or PseudoFullscreen.
Graphics.VSync=True
Enable VSync.
Graphics.FullscreenSize=0,0
Screen resolution in fullscreen mode.
Graphics.WindowedSize=1024,768
Screen resolution in windowed mode.
Graphics.CapFramerate=False
Add a frame rate limiter.
Graphics.MaxFramerate=60
At which frames per second to cap the framerate.
Graphics.DisableWindowsRenderThread=True
Disable separate OpenGL render thread on Windows operating systems.
Graphics.DisableGLDebugMessageCallback=False
Disable the OpenGL debug message callback feature.
Graphics.DisableHardwareCursors=False
Disable operating-system provided cursor rendering.
Graphics.VideoDisplay=0
Display index to use in a multi-monitor fullscreen setup.
Graphics.GLProfile=Modern
Preferred OpenGL profile to use. Modern: OpenGL Core Profile 3.2 or greater. Embedded: OpenGL ES 3.0 or greater. Legacy: OpenGL 2.1 with framebuffer_object extension.
Launch.Connect=
Connect to the following server given as IP:PORT on startup.
Launch.URI=
Connect to the unified resource identifier openra://IP:PORT on startup.
Launch.Replay=
Automatically start playing the given replay file.
Launch.Benchmark=
Dump performance data into cpu.csv and render.csv in the logs folder with the given prefix.
Launch.Map=
Automatically start playing the given map.
Player.Name=Commander
Sets the player nickname.
Server.Name=OpenRAGame
Sets the server name.
Server.ListenPort=1234
Sets the internal port.
Server.AdvertiseOnline=True
Reports the game to the master server list.
Server.Password=
Locks the game with a password.
Server.DiscoverNatDevices=False
Allow users to enable NAT discovery for external IP detection and automatic port forwarding.
Server.NatDiscoveryTimeout=1000
Time in milliseconds to search for UPnP enabled NAT devices.
Server.Map=
Starts the game with a default map. Input as hash that can be obtained by the utility.
Server.Ban=
Takes a comma separated list of IP addresses that are not allowed to join.
Server.RequireAuthentication=False
For dedicated servers only, allow anonymous clients to join.
Server.ProfileIDWhitelist=
For dedicated servers only, if non-empty, only allow authenticated players with these profile IDs to join.
Server.ProfileIDBlacklist=
For dedicated servers only, if non-empty, always reject players with these user IDs from joining.
Server.EnableSingleplayer=False
For dedicated servers only, controls whether a game can be started with just one human player in the lobby.
Server.QueryMapRepository=True
Query map information from the Resource Center if they are not available locally.
Server.EnableSyncReports=False
Enable client-side report generation to help debug desync errors.
Server.TimestampFormat=yyyy-MM-ddTHH:mm:ss
Sets the timestamp format. Defaults to the ISO 8601 standard.
Server.ShareAnonymizedIPs=True
Allow clients to see anonymised IPs for other clients.
Server.EnableGeoIP=True
Allow clients to see the country of other clients.

Settings are stored in the ~/.openra user folder.

Known issues are tracked at http://bugs.openra.net

Copyright 2007-2020 The OpenRA Developers (see AUTHORS) This manual is part of OpenRA, which is free software. It is GNU GPL v3 licensed. See COPYING for details.

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