residualvm
—
interpreter for several 3D games
residualvm |
[options] [game] |
residualvm
is a game engine reimplementation that allows
you to play 3D adventure games such as Grim Fandango.
-F
- Force windowed mode.
-c
config
- Use config as alternate configuration file.
-d
level
- Set debug verbosity to level.
-f
- Force full-screen mode.
-h
- Display a brief help text and exit.
-m
vol
- Set the music volume to vol range 0-127 (default:
127).
-p
path
- Path to where the game is installed.
-r
vol
- Set the speech volume to vol range 0-127 (default:
127).
-s
vol
- Set the sfx volume to vol range 0-127 (default:
127).
-t
- Display list of configured targets and exit.
-v
- Display ResidualVM version information and exit.
-x
slot
- Save game slot number to load (default:
autosave).
-z
- Display list of supported games and exit.
--output-rate=
rate
- Set output sample rate in Hz to rate (e.g.
22050).
--savepath=
path
- Look for savegames in path.
- Cmd-q
- Quit (Mac OS X)
- Ctrl-q
- Quit (Most platforms)
- $HOME/.residualvmrc
- Configuration file on UNIX.
- $HOME/Library/Preferences/ResidualVM
Preferences
- Configuration file on Mac OS X.
Running the builtin game launcher:
$ residualvm
More information can be found in the README and on the website
http://residualvm.org.
See AUTHORS file for more information.