rlvm - RealLive interpreter clone
rlvm [OPTION]... <path to directory containing a Gameexe.ini
file>
rlvm is a Free Software reimplementation of the VisualArt's KK's RealLive
interpreter. It is meant to provide Linux and Apple users with a compatible,
portable interpreter to play VisualArts games, specifically those released by
Key.
- --font
- Specifies the path to a TrueType font to use instead of trying to
autodetect the font
Currently, rlvm can run the following games:
- •
- Kanon
- •
- Kanon (With NDT's English patch)
- •
- AIR
- •
- CLANNAD / CLANNAD Full Voice Edition
- •
- Planetarian
- •
- Planetarian (US Edition)
- •
- Tomoyo After
- •
- Little Busters
- •
- Kud Wafter
- In addition, there is partial support for:
- •
- Princess Bride
- •
- Princess Brave
- •
- ALMA ~zutto soba ni~
- •
- SNOW
- •
- Some of the game demos from the Kinetic Novel website.
~/.rlvm/
All rlvm save files are kept in this directory.
While rlvm is generally stable, emulation of the RealLive virtual machine is
incomplete.
English patches that were not compiled with rlBabel will not line break
correctly. You can check if your patch is compiled with rlBabel and the text
encoding is set to "Western" by hitting [F1] at any time.
rlvm was written by Elliot Glaysher, with the help of Haeleth. Special thanks to
Jagarl for licensing all his RealLive file reading code under liberal
licenses, and for doing the first reverse engineering of the RealLive system.
Windows port and bug fixes made possible by Rasqual Twilight.
This manual page was written by Elliot Glaysher
<glaysher@umich.edu>.