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SCUMMVM(6) |
FreeBSD Games Manual |
SCUMMVM(6) |
scummvm —
graphic adventure game interpreter
scummvm is an interpreter that will play graphic
adventure games based on a variety of game engines.
GAME is a short name of game to load. For example,
scumm:monkey for Monkey Island. This can be either a built-in gameid,
or a user configured target.
Please note that more detailed information for the following options can be
found in the README file.
The meaning of most long options (that is, those options starting
with a double-dash) can be inverted by prefixing them with no-. For
example, --no-aspect-ratio will turn aspect ratio correction off.
This is useful if you want to override a setting in the configuration
file.
-v,
--version
- Display ScummVM version information and exit.
-h,
--help
- Display a brief help text and exit.
-z,
--list-games
- Display list of supported games and exit.
-t,
--list-targets
- Display list of configured targets and exit.
-t,
--list-engines
- Display list of suppported engines and exit.
--list-saves
- Display a list of saved games for the target specified with
--game=TARGET or all targets if none is specified.
-a,
--add
- Add all games from current or specified directory. If
--game=ID is passed only the game with id ID is
added. See also --detect. Use --path=PATH to specify
a directory.
--detect
- Display a list of games with their ID from current or specified directory
without adding it to the config. Use --path=PATH to specify
a directory.
--game= ID
- In combination with --add or --detect only adds or attempts
to detect the game with id ID.
--auto-detect
- Display a list of games from current or specified directory and start the
first one. Use --path=PATH to specify a directory.
--recursive
- In combination with --add or --detect recurse down all
subdirectories
-c,
--config= CONFIG
- Use alternate configuration file.
-p,
--path= PATH
- Path to where the game is installed.
-x,
--save-slot= [SLOT]
- Saved game slot to load (default: autosave).
-f,
--fullscreen
- Force full-screen mode.
-F,
--no-fullscreen
- Force windowed mode.
-g,
--gfx-mode= MODE
- Select graphics scaler:
- 1x
- No filtering, no scaling. Fastest.
- 2x
- No filtering, factor 2x (default for non 640x480 games).
- 3x
- No filtering, factor 3x.
- 2xsai
- 2xSAI filter, factor 2x.
- super2xsai
- Enhanced 2xSAI filtering, factor 2x.
- supereagle
- Less blurry than 2xSAI, but slower. Factor 2x.
- advmame2x
- Doesn't rely on blurring like 2xSAI, fast. Factor 2x.
- advmame3x
- Doesn't rely on blurring like 2xSAI, fast. Factor 3x.
- hq2x
- Very nice high quality filter but slow. Factor 2x.
- hq3x
- Very nice high quality filter but slow. Factor 3x.
- tv2x
- Interlace filter, tries to emulate a TV. Factor 2x.
- dotmatrix
- Dot matrix effect. Factor 2x.
--stretch-mode= MODE
- Select stretch mode (center, integral, fit,
stretch)
--filtering
- Force filtered graphics mode
--no-filtering
- Force unfiltered graphics mode
--gui-theme= THEME
- Select GUI theme (default, modern, classic)
--themepath= PATH
- Path to where GUI themes are stored
--list-themes
- Display list of all usable GUI themes
-e,
--music-driver= MODE
- Select music driver:
- null
- Null output. Don't play any music.
- adlib
- Internal AdLib emulation
- fluidsynth
- FluidSynth MIDI emulation
- mt32
- Internal MT-32 emulation
- pcjr
- Internal PCjr emulation (only usable in SCUMM games)
- pcspk
- Internal PC Speaker emulation
- towns
- Internal FM-TOWNS YM2612 emulation (only usable in SCUMM FM-TOWNS
games)
- alsa
- Output using ALSA sequencer device
- core
- CoreAudio sound, for Mac OS X users
- coremidi
- CoreMIDI sound, for Mac OS X users. Use only if you have a hardware
MIDI synthesizer.
- seq
- Use /dev/sequencer for MIDI, *nix users.
- timidity
- Connect to TiMidity++ MIDI server.
- windows
- Windows built in MIDI sequencer for Windows users
--list-audio-devices
- List all available audio devices
-q,
--language= LANG
- Select game's language:
- cz
- Czech
- de
- German
- en
- English (USA) (default)
- es
- Spanish
- fr
- French
- gb
- English (Great Britain)
- hb
- Hebrew
- it
- Italian
- jp
- Japanese
- kr
- Korean
- pt
- Portuguese
- ru
- Russian
- se
- Swedish
- zh
- Chinese
-m,
--music-volume= NUM
- Set the music volume, 0-255 (default: 192).
-s,
--sfx-volume= NUM
- Set the sfx volume to, 0-255 (default: 192).
-r,
--speech-volume NUM
- Set the voice volume to, 0-255 (default: 192).
--midi-gain= NUM
- Set the gain for MIDI playback, 0-1000 (default: 100)
(only supported by some MIDI drivers)
-n,
--subtitles
- Enable subtitles (use with games that have voice).
-b,
--boot-param= NUM
- Pass number to the boot script (boot param).
-d,
--debuglevel= NUM
- Set debug verbosity level
--debugflags= Arm
FLAGS
- Enable engine specific debug flags (separated by commas)
-u,
--dump-scripts
- Enable script dumping if a directory called dumps exists in the
current directory.
--cdrom= NUM
- CD drive to play CD audio from (default: 0 = first drive).
--joystick= [NUM]
- Enable joystick input (default: 0 = first joystick).
--platform= WORD
- Specify platform of game (allowed values: 2gs, 3do,
acorn, amiga, atari, c64, fmtowns,
mac, nes, pc, pce, segacd,
windows)
--savepath= PATH
- Path to where saved games are stored
- PATH
- Extra path to additional game data
--soundfont= FILE
- Select the SoundFont for MIDI playback (only supported by some MIDI
drivers).
--multi-midi
- Enable combination of AdLib and native MIDI.
--native-mt32
- True Roland MT-32 MIDI (disable GM emulation).
--enable-gs
- Enable Roland GS mode for MIDI playback.
--output-rate= RATE
- Set output sample rate in Hz (e.g. 22050).
--opl-driver= DRIVER
- Select AdLib (OPL) emulator (db, mame, nuked)
--aspect-ratio
- Enable aspect ratio correction.
--render-mode= MODE
- Enable additional render modes (hercGreen, hercAmber,
cga, ega, vga, amiga, fmtowns,
pc9821, pc9801, 2gs, atari,
macintosh)
--alt-intro
- Use alternative intro for CD versions of Beneath a Steel Sky and Flight of
the Amazon Queen.
--copy-protection
- Enable copy protection in games, when ScummVM disables it by default.
--talkspeed= NUM
- Set talk delay for SCUMM games, or talk speed for other games (default:
60)
--demo-mode
- Start demo mode of Maniac Mansion (Classic version)
--tempo= NUM
- Set music tempo (in percent, 50-200) for SCUMM games (default: 100).
- Ctrl-F5
- Display the Global Menu
- Cmd-q
- Quit (Mac OS X)
- Ctrl-q
- Quit (Most platforms)
- Ctrl-u
- Mute all sounds
- Ctrl-m
- Toggle mouse capture
- Ctrl-Alt 1-8
- Switch between graphics filters
- Ctrl-Alt +
- Increase scale factor
- Ctrl-Alt -
- Decrease scale factor
- Ctrl-Alt a
- Toggle aspect-ratio correction
- Ctrl-Alt f
- Toggle graphics filtering
- Ctrl-Alt s
- Cycle through scaling modes
- Alt-Enter
- Toggle full screen/windowed
- Alt-s
- Make a screenshot (SDL backend only)
- Ctrl-F7
- Open virtual keyboard (if enabled). This can also be triggered by a long
press of the middle mouse button or wheel.
There are many more SCUMM and game-specific hotkeys. See the
README file.
SCUMMVM_MIDI
- The sequencer device to use with the
‘
seq ’ MIDI driver.
SCUMMVM_MIDIPORT
- The number of the sequencer to use when using the
‘
seq ’ MIDI driver.
SCUMMVM_PORT
- The ALSA port to open for output when using the
‘
alsa ’ MIDI driver.
- $HOME/.scummvmrc
- Configuration file on UNIX.
- $HOME/Library/Preferences/ScummVM Preferences
- Configuration file on Mac OS X.
Running the builtin game launcher:
$ scummvm
Running Day of the Tentacle specifying the path:
$ scummvm -p
/usr/local/share/games/tentacle scumm:tentacle
Running The Dig with advmame2x filter with subtitles:
$ scummvm -g advmame2x -n
scumm:dig
Running the Italian version of Maniac Mansion fullscreen:
$ scummvm -q it -f
scumm:maniac
More information can be found in the README and on the website
https://www.scummvm.org.
This manual page written by Jonathan Gray <khalek at scummvm.org>. ScummVM
was written by the ScummVM team. See AUTHORS file for more information.
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