|
|
| |
WESNOTHD(6) |
Battle for Wesnoth multiplayer network daemon |
WESNOTHD(6) |
wesnothd - Battle for Wesnoth multiplayer network daemon
wesnothd [-dv] [-c path] [-p port]
[-t number] [-T number]
wesnothd -V
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the server
accepts via the wesnoth client (/query ...) or the fifo.
- -c path, --config path
- tells wesnothd where to find the config file to use. See the section
SERVER CONFIG below for the syntax. You can reload the config with
sending SIGHUP to the server process.
- -d, --daemon
- runs wesnothd as a daemon.
- -h, --help
- tells you what the command line options do.
- --log-level=domain1,domain2,...
- sets the severity level of the log domains. all can be used to
match any log domain. Available levels:
error, warning, info, debug.
By default the error level is used and the info level for
the server domain.
- -p port, --port port
- binds the server to the specified port. If no port is specified, port
15000 will be used.
- -t number, --threads number
- sets the maximum number of waiting worker threads for network I/O to n
(default: 5, max: 30).
- -T number, --max-threads number
- sets the maximum number of worker threads that will be created. If set to
0 there will be no limit (default: 0).
- -V, --version
- shows version number and exits.
- -v, --verbose
- turns debug logging on.
[tag]
- key="value"
- key="value,value,..."
[/tag]
- allow_remote_shutdown
- If set to no (default), shut_down and restart requests are ignored
unless they come from the fifo. Set it to yes to allow remote
shutdown via a /query by an administrator.
- ban_save_file
- Full or relative path to a (gzip compressed) file that the server can read
and write. Bans will be saved to this file and read again on server
start.
- compress_stored_rooms
- Determines whether the rooms file should be read and written to in
compressed form. Defaults to yes.
- connections_allowed
- The number of allowed connections from the same IP. 0 means
infinite. (default: 5)
- disallow_names
- Names/nicks that are not accepted by the server. * and ?
from wildcard patterns are supported. See glob(7) for more details.
Default values (used if nothing is specified) are:
*admin*,*admln*,*server*,ai,ai?,computer,human,network,player.
- fifo_path
- The path to the fifo you can echo server commands into (same as /query ...
from wesnoth). If not specified defaults to the compile-time path
(default: /var/run/wesnothd/socket).
- max_messages
- The number of allowed messages in messages_time_period. (default:
4)
- messages_time_period
- The time period (in seconds) message flooding is detected in. (default:
10 seconds)
- motd
- The message of the day.
- new_room_policy
- Determines who can create new rooms on the server. Available values are
everyone, registered, admin and nobody, and
give the permission respectively to everyone, registered users, admin
users or disables new room creation. Default value is
everyone.
- passwd
- The password used to gain admin privileges (via /query admin
password).
- replay_save_path
- The directory where the server stores game replays. (Don't forget the
trailing /!) Defaults to `' which means the directory wesnothd was started
in.
- restart_command
- The command that the server uses to start a new server process via the
restart command. (Can only be issued via the fifo. See the
allow_remote_shutdown setting.)
- room_save_file
- Path to a file where the room info should be stored. This file is read on
server startup and written to later. If empty or not set, rooms are not
loaded and not saved.
- save_replays
- Defines whether the server will automatically save replays of games.
(default: false)
- versions_accepted
- A comma separated list of version strings to be accepted by the server.
* and ? from wildcard patterns are supported. (defaults to
the corresponding wesnoth version)
Example: versions_accepted="*" accepts any version
string.
- deny_unregistered_login
- Whether to prevent users who are not registered with the
user_handler being used from logging in. (default: false)
[redirect] A tag to specify a server to redirect certain client versions
to. Is not used if versions_accepted is not set.
- host
- The address of the server to redirect to.
- port
- The port to connect to.
- version
- A comma separated list of versions to redirect. Behaves the same way as
versions_accepted in regard to wildcard patterns.
[ban_time] A tag to define convenient keywords for
temporary ban time lengths.
- name
- The name used to reference the ban time.
- time
- The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s
(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and
%d is a number. If no time modifier is given minutes (m) are assumed.
Example: time="1D12h30m" results in a ban time of 1 day,
12 hours and 30 minutes.
[proxy] A tag to tell the server to act as a proxy and
forward the connected client's requests to the specified server. Accepts the
same keys as [redirect].
[user_handler] Configures the user handler. If no
[user_handler] section is present in the configuration the server
will run without any nick registration service. All additional tables that
are needed for the forum_user_handler to function can be found in
table_definitions.sql in the Wesnoth source repository. Requires mysql
support enabled. For cmake this is ENABLE_MYSQL and for scons this is
forum_user_handler.
- db_host
- The hostname of the database server
- db_name
- The name of the database
- db_user
- The name of the user under which to log into the database
- db_password
- This user's password
- db_users_table
- The name of the table in which your phpbb forums saves its user data. Most
likely this will be <table-prefix>_users (e.g. phpbb3_users).
- db_extra_table
- The name of the table in which wesnothd will save its own data about
users.
- db_game_info_table
- The name of the table in which wesnothd will save its own data about
games.
- db_game_player_info_table
- The name of the table in which wesnothd will save its own data about the
players in a game.
- db_game_modification_info_table
- The name of the table in which wesnothd will save its own data about the
modifications used in a game.
- db_user_group_table
- The name of the table in which your phpbb forums saves its user group
data. Most likely this will be <table-prefix>_user_group (e.g.
phpbb3_user_group).
- mp_mod_group
- The ID of the forum group to be considered as having moderation
authority.
Normal exit status is 0 when the server was properly shutdown. An exit status of
2 indicates an error with the command line options.
Written by David White <davidnwhite@verizon.net>. Edited by Nils Kneuper
<crazy-ivanovic@gmx.net>, ott <ott@gaon.net>, Soliton
<soliton.de@gmail.com> and Thomas Baumhauer
<thomas.baumhauer@gmail.com>. This manual page was originally written by
Cyril Bouthors <cyril@bouthors.org>.
Visit the official homepage: https://www.wesnoth.org/
Copyright © 2003-2021 David White <davidnwhite@verizon.net>
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even for
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |