wizznic
—
brick-matching puzzle game
wizznic |
[-f ] [-w ]
[-z mult]
[-sw ] [-gl ]
[-glwidth width]
[-glheight height]
[-glfilter filter]
[-d packname] |
wizznic
is a brick-matching puzzle game, an improved
version of Puzznic. The challenge is to clear each level of bricks by moving
the bricks next to each other. This sounds a lot easier than it is. The bricks
are heavy, so you can only push them, not lift them up.
The options are as follows:
-f
- Start in fullscreen.
-w
- Start in windowed mode.
-z
mult
- Software scale to (320×240) × mult.
This is more CPU intensive than OpenGL scaling.
If wizznic
is compiled with OpenGL scaling
support, these options are available:
-sw
- Disable OpenGL scaling.
-gl
- Enable OpenGL scaling.
-glwidth
width
- Enable OpenGL scaling and set width resolution to
width pixels. Use −1 for autodetection.
-glheight
height
- Enable OpenGL scaling and set height resolution to
height pixels. Use −1 for autodetection.
-glfilter
filter
- filter can be one of:
- 0
- Sharp/Pixelated
- 1
- Smooth/Soft
For level creators:
-d
packname
- Dumps tga screenshots of each level in the pack
packname. Use the tools/updatelevelpreviews.sh
script for this, it will also cut the screenshots to size.
-d
must stand alone with its argument—no
other flags are allowed at the same time.