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NAMExtrojka - a game of skill.USAGExtrojka [-scores] [-help] [-debug] [X11 options]OPTIONS
DESCRIPTIONxtrojka is the X version of an old game called Trojka. It finally packs the thrills of Tetris and the combinations of Columns into one (I hope) attractive game.The name Trojka is derived from the Russian word "Trojka", which means "three", or "triple". The aim of this game is to control and to place the falling blocks, so that at least three blocks horizontally or diagonally, or both, have matching patterns or colors. This sequence is then removed, and the above blocks will collapse. The latter sequence is repeated as long as there are matching patterns after each collapsion. A sequence of three immediate collapsions results in a socalled "Trojka", which is rewarded with bonus points. If you reach the top of the screen, the game is finished. xtrojka is menu-controlled, so here comes a short description of the menu's. TROJKA Menu
SPEED Menu With this menu you can select your favorite game speed. Beware, the speed will slowly increase, the longer you play. Once playing, you cannot switch back to a slower speed. PREFERENCESThe speed and preferences are automatically stored in your homedir under the name .xtrojka.prefs.bin. This is a binary file, it cannot be edited.KEYSThe falling blocks are controlled using the arrows, but of course you can also use the keys of the alltime favorite Vi-editor:
FILES
HISTORYIn 1989 the very first version was written for MS-Dog. In 1990 the game was ported to PRIMOS, running on the local Prime system at the Eindhoven Polytechnic. In 1991 versions were written for Windows and the Commodore Amiga. In 1992 the Unix terminal-version became available The Apple Macintosh version was released in 1993. In 1994 the X-version 1.0 was written and released in 1995 after minor bugfixes. An OS/2 version was written in 1996. See also the README file for a more complete version history of the X-version.AUTHORSThe MS-DOS, UNIX, Macintosh and this version as well as the whole game-concept is copyrighted by Maarten Los. Prime version (c) Jac Goudsmit, Joran Jessurun, Richard Moeskops and me. Amiga version (c) Joran Jessurun and Richard Moeskops. MS Windows version (c) Jac Goudsmit. OS/2 version (c) Edwin GroothuisSend all comments and bug-reports to: maarten@djoe.iaf.nl BUGSThe preferences are stored in a very Unix-unlike way, a not editable binary file. The locking system of the multiuser scorefile watcher is poor. The sound is also poor. In fact, there isn't any sound at all.Some strings are compiled-in, especially the ones shown when the game isn't initialized for X yet. This prevents setting them all from a the application resource file. DISCLAIMERAll brandnames listed are trademarks of their respective owners. See also the Copyright notice that comes with the source code.
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