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sopwith(6) |
FreeBSD Games Manual |
sopwith(6) |
sopwith - classic aerial combat shoot em up game
sopwith [ -n | -s | -c | -l | -j host ] [-f] [-glevel] [-2]
[-x] [-q] [-p] [-e]
Sopwith is a classic 1980s shoot 'em up originally developed by BMB
CompuScience. This modern port is a derivative of the original source code
released by its original author, David L. Clark. This port can run using the
LibSDL and Gtk+ libraries to display on screen. Features include emulation of
the original PC speaker sound effects using digital sound output, working
networking and various extra features that were included by the author in the
released sources.
As of version 1.7.3, audio is disabled by default. Audio can be enabled using
the -p switch. Once you're in the game, you will also have to use the S key to
turn on sound effects.
The keys for controlling the player's plane are defined in the file
~/.sopwith/keys. The standard controls are as follows:
- comma
- pull up
- slash
- pull down
- period
- flip plane
- Z
- decrease speed
- X
- increase speed
- space
- fire machine gun
- B
- drop bomb
- H
- autopilot plane to home base
- V
- launch starburst/flare (if missiles are enabled with -x)
- M
- fire missile (if missiles are enabled with -x)
- S
- turn on sound effects (if sound is enabled with -p)
- Ctrl+C
- quit
- Ctrl+C Ctrl+C Ctrl+C
- quit immediately
- -n
- Start a single player game in novice mode
- -s
- Start a single player in expert mode
- -c
- Start a single player vs. computer game
- -l
- Start a network game listening for a network connection
- -j host
- Start a network game, connecting to another listening host as specified by
host
- -f
- Start in full screen mode if possible.
- -glevel
- Start the game on the indicated difficulty level. For instance, use -g2 to
start the game on level 2. The default is level 0.
- -2
- Double-size the display window
- -x
- Enable missiles
- -q
- Turn off sound (quiet)
- -p
- Turn on sound (play music)
- -e
- Turn off intense explosions
Originally written by David L. Clark for BMB Compuscience
Modern SDL/Gtk+ port By Simon Howard
Sopwith was originally designed as a demonstration game for the Imaginet
Networking System developed by BMB CompuScience of Canada. The system failed
to become popular but Sopwith became a popular game for the IBM PC and
compatibles. A sequel "Sopwith 2" was actually a newer version
rather than a different game, but included many extra features, such as Oxen
and birds. Sopwith was also ported to the Atari. The original author, David L.
Clark, later created Sopwith - The Author's Edition with several extra
features including missiles. This version of sopwith is based on the source
for the Authors Edition.
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