rgbds
—
Rednex Game Boy Development System
To get a working ROM image from a single assembly source file:
$ rgbasm -o bar.o foo.asm
$ rgblink -o baz.gb bar.o
$ rgbfix -v -p 0 baz.gb
Or in a single command line:
$ rgbasm -o - foo.asm | rgblink -o - - | rgbfix -v -p 0 - > baz.gb
- 1997, Carsten Sørensen (AKA SurfSmurf) writes ASMotor as a
general-purpose assembler/linker system for DOS/Win32.
- 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to read and produce
GBZ80 assembly/machine code, and releases this version as RGBDS.
- 2009, Vegard Nossum adapts the code to be more UNIX-like and releases this
version as rgbds-linux on GitHub.
- 2010, Anthony J. Bentley forks that repository. The fork becomes the
reference implementation of rgbds.
- 2017, Bentley's repository is moved to a neutral name. It is now
maintained by a number of contributors at
https://github.com/rednex/rgbds.
- 2018, codebase relicensed under the MIT license.
- 2020, repository is moved to the gbdev organisation, at
https://github.com/gbdev/rgbds.
The https://rgbds.gbdev.io
website serving documentation and downloads is created.