osd
, osd_register
,
osd_deregister
, osd_set
,
osd_reserve
, osd_set_reserved
,
osd_free_reserved
, osd_get
,
osd_del
, osd_call
,
osd_exit
—
Object Specific Data
#include <sys/osd.h>
typedef void
(*osd_destructor_t)
(void
*value);
typedef int
(*osd_method_t)
(void
*obj, void
*data);
int
osd_register
(u_int type,
osd_destructor_t destructor,
osd_method_t *methods);
void
osd_deregister
(u_int type,
u_int slot);
int
osd_set
(u_int type,
struct osd *osd, u_int slot,
void *value);
void **
osd_reserve
(u_int slot);
int
osd_set_reserved
(u_int type,
struct osd *osd, u_int slot,
void **rsv, void *value);
void
osd_free_reserved
(void
**rsv);
void *
osd_get
(u_int type,
struct osd *osd, u_int
slot);
void
osd_del
(u_int type,
struct osd *osd, u_int
slot);
int
osd_call
(u_int type,
u_int method, void *obj,
void *data);
void
osd_exit
(u_int type,
struct osd *osd);
The osd
framework provides a mechanism to dynamically
associate arbitrary data at run-time with any kernel data structure which has
been suitably modified for use with osd
. The one-off
modification required involves embedding a struct osd
inside the kernel data structure.
An additional benefit is that after the initial change to a
structure is made, all subsequent use of osd
with
the structure involves no changes to the structure's layout. By extension,
if the data structure is part of the ABI, osd
provides a way of extending the structure in an ABI preserving manner.
The details of the embedded struct osd are
not relevant to consumers of the osd
framework and
should not be manipulated directly.
Data associated with a structure is referenced by the
osd
framework using a type/slot identifier pair.
Types are statically defined in
<sys/osd.h>
and provide a
high-level grouping for slots to be registered under. Slot identifiers are
dynamically assigned by the framework when a data type is registered using
osd_register
() and remains valid until a
corresponding call to osd_deregister
().
The osd_register
() function registers a type/slot
identifier pair with the osd
framework for use with a
new data type. The function may sleep and therefore cannot be called from a
non-sleepable context. The type argument specifies which
high-level type grouping from
<sys/osd.h>
the slot
identifier should be allocated under. The destructor
argument specifies an optional osd_destructor_t function pointer that will be
called for objects of the type being registered which are later destroyed by
the osd_del
() function. NULL may be passed if no
destructor is required. The methods argument specifies
an optional array of osd_method_t function pointers which can be later invoked
by the osd_call
() function. NULL may be passed if no
methods are required. The methods argument is currently
only useful with the OSD_JAIL type identifier.
The osd_deregister
() function deregisters
a previously registered type/slot identifier pair. The function may sleep
and therefore cannot be called from a non-sleepable context. The
type argument specifies which high-level type grouping
from <sys/osd.h>
the slot
identifier is allocated under. The slot argument
specifies the slot identifier which is being deregistered and should be the
value that was returned by osd_register
() when the
data type was registered.
The osd_set
() function associates a data
object pointer with a kernel data structure's struct
osd member. The type argument specifies which
high-level type grouping from
<sys/osd.h>
the slot
identifier is allocated under. The osd argument is a
pointer to the kernel data structure's struct osd
which will have the value pointer associated with it.
The slot argument specifies the slot identifier to
assign the value pointer to. The
value argument points to a data object to associate
with osd.
The osd_set_reserved
() function does the
same as osd_set
(), but with an extra argument
rsv that is internal-use memory previously allocated
via osd_reserve
().
The osd_get
() function returns the data
pointer associated with a kernel data structure's struct
osd member from the specified type/slot identifier pair. The
type argument specifies which high-level type grouping
from <sys/osd.h>
the slot
identifier is allocated under. The osd argument is a
pointer to the kernel data structure's struct osd to
retrieve the data pointer from. The slot argument
specifies the slot identifier to retrieve the data pointer from.
The osd_del
() function removes the data
pointer associated with a kernel data structure's struct
osd member from the specified type/slot identifier pair. The
type argument specifies which high-level type grouping
from <sys/osd.h>
the slot
identifier is allocated under. The osd argument is a
pointer to the kernel data structure's struct osd to
remove the data pointer from. The slot argument
specifies the slot identifier to remove the data pointer from. If an
osd_destructor_t function pointer was specified at registration time, the
destructor function will be called and passed the data pointer for the
type/slot identifier pair which is being deleted.
The osd_call
() function calls the
specified osd_method_t function pointer for all currently registered slots
of a given type on the specified obj and
data pointers. The function may sleep and therefore
cannot be called from a non-sleepable context. The
type argument specifies which high-level type grouping
from <sys/osd.h>
to call the
method for. The method argument specifies the index
into the osd_method_t array that was passed to
osd_register
(). The obj and
data arguments are passed to the method function
pointer of each slot.
The osd_exit
() function removes all data
object pointers from all currently registered slots for a given type for the
specified kernel data structure's struct osd member.
The type argument specifies which high-level type
grouping from <sys/osd.h>
to
remove data pointers from. The osd argument is a
pointer to the kernel data structure's struct osd to
remove all data object pointers for all currently registered slots from.
osd
uses a two dimensional matrix (array of arrays) as
the data structure to manage the external data associated with a kernel data
structure's struct osd member. The type identifier is
used as the index into the outer array, and the slot identifier is used as the
index into the inner array. To set or retrieve a data pointer for a given
type/slot identifier pair, osd_set
() and
osd_get
() perform the equivalent of array[type][slot],
which is both constant time and fast.
If osd_set
() is called on a
struct osd for the first time, the array for storing
data pointers is dynamically allocated using
malloc(9)
with M_NOWAIT to a size appropriate for the slot identifier being set. If a
subsequent call to osd_set
() attempts to set a slot
identifier which is numerically larger than the slot used in the previous
osd_set
() call,
realloc(9)
is used to grow the array to the appropriate size such that the slot
identifier can be used. To maximise the efficiency of any code which calls
osd_set
() sequentially on a number of different slot
identifiers (e.g., during an initialisation phase) one should loop through
the slot identifiers in descending order from highest to lowest. This will
result in only a single
malloc(9)
call to create an array of the largest slot size and all subsequent calls to
osd_set
() will proceed without any
realloc(9)
calls.
It is possible for osd_set
() to fail to
allocate this array. To ensure that such allocation succeeds,
osd_reserve
() may be called (in a non-blocking
context), and it will pre-allocate the memory via
malloc(9)
with M_WAITOK. Then this pre-allocated memory is passed to
osd_set_reserved
(), which will use it if necessary
or otherwise discard it. The memory may also be explicitly discarded by
calling osd_free_reserved
(). As this method always
allocates memory whether or not it is ultimately needed, it should be used
only rarely, such as in the unlikely event that
osd_set
() fails.
The osd
API is geared towards slot
identifiers storing pointers to the same underlying data structure type for
a given osd
type identifier. This is not a
requirement, and
khelp(9)
for example stores completely different data types in slots under the
OSD_KHELP type identifier.
osd
internally uses a mix of
mutex(9),
rmlock(9)
and sx(9)
locks to protect its internal data structures and state.
Responsibility for synchronising access to a kernel data
structure's struct osd member is left to the subsystem
that uses the data structure and calls the osd
API.
osd_get
() only acquires an
rmlock
in read mode, therefore making it safe to use in the majority of contexts
within the kernel including most fast paths.
osd_register
() returns the slot identifier for the newly
registered data type.
osd_set
() and
osd_set_reserved
() return zero on success or ENOMEM
if the specified type/slot identifier pair triggered an internal
realloc(9)
which failed (osd_set_reserved
() will always succeed
when rsv is non-NULL).
osd_get
() returns the data pointer for the
specified type/slot identifier pair, or NULL if the slot has not been
initialised yet.
osd_reserve
() returns a pointer suitable
for passing to osd_set_reserved
() or
osd_free_reserved
().
osd_call
() returns zero if no method is
run or the method for each slot runs successfully. If a method for a slot
returns non-zero, osd_call
() terminates prematurely
and returns the method's error to the caller.
The Object Specific Data (OSD) facility first appeared in
FreeBSD 8.0.