sysctl_add_oid
, sysctl_move_oid
,
sysctl_remove_oid
,
sysctl_remove_name
—
runtime sysctl tree manipulation
#include <sys/types.h>
#include <sys/sysctl.h>
struct sysctl_oid *
sysctl_add_oid
(struct sysctl_ctx_list
*ctx, struct sysctl_oid_list *parent,
int number, const char *name,
int kind, void *arg1,
intmax_t arg2, int (*handler)
(SYSCTL_HANDLER_ARGS), const char *format,
const char *descr, const char
*label);
int
sysctl_move_oid
(struct sysctl_oid
*oidp, struct sysctl_oid_list *parent);
int
sysctl_remove_oid
(struct sysctl_oid
*oidp, int del, int
recurse);
int
sysctl_remove_name
(struct sysctl_oid
*oidp, const char *name, int
del, int recurse);
These functions provide the interface for creating and deleting sysctl OIDs at
runtime for example during the lifetime of a module. The wrapper macros
defined by
sysctl(9)
are recommended when creating new OIDs.
sysctl_add_oid
() should not be called directly from
the code.
Dynamic OIDs of type CTLTYPE_NODE
are
reusable so that several code sections can create and delete them, but in
reality they are allocated and freed based on their reference count. As a
consequence, it is possible for two or more code sections to create
partially overlapping trees that they both can use. It is not possible to
create overlapping leaves, nor to create different child types with the same
name and parent.
The sysctl_add_oid
() function creates a
raw OID of any type and connects it to its parent node, if any. If the OID
is successfully created, the function returns a pointer to it else it
returns NULL
. Many of the arguments for
sysctl_add_oid
() are common to the wrapper macros
defined by
sysctl(9).
The sysctl_move_oid
() function reparents
an existing OID. The OID is assigned a new number as if it had been created
with number set to
OID_AUTO
.
The sysctl_remove_oid
() function removes a
dynamically created OID from the tree and optionally freeing its resources.
It takes the following arguments:
- oidp
- A pointer to the dynamic OID to be removed. If the OID is not dynamic, or
the pointer is
NULL
, the function returns
EINVAL
.
- del
- If non-zero,
sysctl_remove_oid
() will try to free
the OID's resources when the reference count of the OID becomes zero.
However, if del is set to 0, the routine will only
deregister the OID from the tree, without freeing its resources. This
behaviour is useful when the caller expects to rollback (possibly
partially failed) deletion of many OIDs later.
- recurse
- If non-zero, attempt to remove the node and all its children. If
recurse is set to 0, any attempt to remove a node
that contains any children will result in a
ENOTEMPTY
error. WARNING:
use recursive deletion with extreme caution! Normally it
should not be needed if contexts are used. Contexts take care of tracking
inter-dependencies between users of the tree. However, in some extreme
cases it might be necessary to remove part of the subtree no matter how it
was created, in order to free some other resources. Be aware, though, that
this may result in a system
panic(9)
if other code sections continue to use removed subtrees.
The sysctl_remove_name
() function looks up
the child node matching the name argument and then
invokes the sysctl_remove_oid
() function on that
node, passing along the del and
recurse arguments. If a node having the specified name
does not exist an error code of ENOENT
is returned.
Else the error code from sysctl_remove_oid
() is
returned.
In most cases the programmer should use contexts, as described in
sysctl_ctx_init(9),
to keep track of created OIDs, and to delete them later in orderly
fashion.
These functions first appeared in FreeBSD 4.2.
Sharing nodes between many code sections causes interdependencies that sometimes
may lock the resources. For example, if module A hooks up a subtree to an OID
created by module B, module B will be unable to delete that OID. These issues
are handled properly by sysctl contexts.
Many operations on the tree involve traversing linked lists. For
this reason, OID creation and removal is relatively costly.