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NAMEpress - Simulates the pressing of a button.SYNOPSISpress {button_label} DESCRIPTIONSimulates the pressing of a button. All of these button actions can be run directly as a command. The button_label indicates which button to simulate. The available buttons are as follows:•help -- Provides a list of the available
button_labels.
•35,25 -- Switches to a view from an azimuth of
35° and an elevation of 25°.
•45,45 -- Switches to a view from an azimuth of
45° and an elevation of 45°.
•accept -- Simulates the accept button
(accepts edits and writes the edited object to the database).
•reject -- Simulates the reject button
(discards edits).
•reset -- Resets view to top and resizes
such that all displayed objects are within the view.
•save -- Remembers the current view aspect and
size.
•restore -- Restores the most recently saved
view.
•adc -- Toggles display of the adc.
•front -- Switches to view from the front (synonym
for ae 0 0).
•left -- Switches to view from the left (synonym
for ae 90 0).
•rear -- Switches to view from the rear (synonym
for ae 180 0).
•right -- Switches to view from the right (synonym
for ae 270 0).
•bottom -- Switches to view from the bottom
(synonym for ae -90 -90).
•top -- Switches to view from the top (synonym for
ae -90 90).
•oill -- Enters object illuminate mode.
•orot -- Enters object rotate mode (must already
be in matrix edit mode).
•oscale -- Enters object scale mode (must already
be in matrix edit mode).
•oxscale -- Enters object scale (x-direction only)
mode (must already be in matrix edit mode).
•oyscale -- Enters object scale (y-direction only)
mode (must already be in matrix edit mode).
•ozscale -- Enters object scale (z-direction only)
mode (must already be in matrix edit mode).
•oxy -- Enters object translate mode (must already
be in matrix edit mode).
•ox -- Enters object translate (horizontal only)
mode (must already be in matrix edit mode).
•oy -- Enters object translate (vertical only)
mode (must already be in matrix edit mode).
•sill -- Enters solid (i.e., primitive) illuminate
mode.
•sedit -- (deprecated) Enters primitive edit
mode.
•srot -- Enters solid (i.e., primitive) rotate
mode (must be in primitive edit mode).
•sscale -- Enters solid (i.e., primitive) scale
mode (must be in primitive edit mode).
•sxy -- Enters solid (i.e., primitive) translate
mode (must be in primitive edit mode).
•zoomin -- Zooms in, synonym for zoom 2.
•zoomout -- Zooms out, synonym for zoom 0.5.
•rate -- Toggles between rate and absolute mode
for knobs and sliders.
•edit -- (deprecated) Toggles between edit and
view modes for knobs and sliders (useful during editing to allow the knobs and
sliders to be used for either editing operations (in edit mode) or to adjust
the view without affecting the edited object (in view mode).
EXAMPLESThe example shows the use of the press command to view the object from the top direction.Example 1. View from the top direction. mged>press top Switches to view from the top direction. AUTHORBRL-CAD TeamBUG REPORTSReports of bugs or problems should be submitted via electronic mail to devs@brlcad.org
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