prj_add - Appends information to the specified shaderfile.
prj_add [-t] [-b] [-n] {shaderfile}
[image_file] [image_width] [image_height]
Appends information to the specified shaderfile. The information appended
is in the form required by the �projection� shader (prj)
and includes the image_file (typically a �pix� file), the
image_width and image_height, and current view parameters from
the MGED display. The resulting shaderfile may then be used as the
parameter to the prj shader. Before executing this command, the region
wireframe display in MGED should be aligned with the image_file
(underlaid in MGED�s framebuffer) and the image_file should have
the same height and width as the MGED display. The -t option indicates
that the image should be projected through the object. The -n option
requests that antialiasing not be done.
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