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NAMEglClear - clear buffers to preset valuesC SPECIFICATIONvoid glClear( GLbitfield mask )PARAMETERS
DESCRIPTIONglClear sets the bitplane area of the window to values previously selected by glClearColor, glClearIndex, glClearDepth, glClearStencil, and glClearAccum. Multiple color buffers can be cleared simultaneously by selecting more than one buffer at a time using glDrawBuffer.The pixel ownership test, the scissor test, dithering, and the buffer writemasks affect the operation of glClear. The scissor box bounds the cleared region. Alpha function, blend function, logical operation, stenciling, texture mapping, and depth-buffering are ignored by glClear. glClear takes a single argument that is the bitwise OR of several values indicating which buffer is to be cleared. The values are as follows:
The value to which each buffer is cleared depends on the setting of the clear value for that buffer. NOTESIf a buffer is not present, then a glClear directed at that buffer has no effect.ERRORSGL_INVALID_VALUE is generated if any bit other than the four defined bits is set in mask.GL_INVALID_OPERATION is generated if glClear is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETSglGet with argument GL_ACCUM_CLEAR_VALUEglGet with argument GL_DEPTH_CLEAR_VALUE glGet with argument GL_INDEX_CLEAR_VALUE glGet with argument GL_COLOR_CLEAR_VALUE glGet with argument GL_STENCIL_CLEAR_VALUE SEE ALSOglClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glDrawBuffer, glScissor Visit the GSP FreeBSD Man Page Interface. |