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GLCLEARDEPTH() |
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GLCLEARDEPTH() |
glClearDepth - specify the clear value for the depth buffer
void glClearDepth( GLclampd depth )
- depth
- Specifies the depth value used when the depth buffer is cleared. The
initial value is 1.
glClearDepth specifies the depth value used by glClear to clear
the depth buffer. Values specified by glClearDepth are clamped to the
range [0,1].
GL_INVALID_OPERATION is generated if glClearDepth is executed
between the execution of glBegin and the corresponding execution of
glEnd.
glGet with argument GL_DEPTH_CLEAR_VALUE
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