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NAMEglCopyTexSubImage2D - copy a two-dimensional texture subimageC SPECIFICATIONvoid glCopyTexSubImage2D( GLenum target,GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) PARAMETERS
DESCRIPTIONglCopyTexSubImage2D replaces a rectangular portion of a two-dimensional texture image with pixels from the current GL_READ_BUFFER (rather than from main memory, as is the case for glTexSubImage2D).The screen-aligned pixel rectangle with lower left corner at (x, y) and with width width and height height replaces the portion of the texture array with x indices xoffset through xoffset width 1, inclusive, and y indices yoffset through yoffset height 1, inclusive, at the mipmap level specified by level. The pixels in the rectangle are processed exactly as if glCopyPixels had been called, but the process stops just before final conversion. At this point, all pixel component values are clamped to the range [0, 1] and then converted to the texture's internal format for storage in the texel array. The destination rectangle in the texture array may not include any texels outside the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect. If any of the pixels within the specified rectangle of the current GL_READ_BUFFER are outside the read window associated with the current rendering context, then the values obtained for those pixels are undefined. No change is made to the internalformat, width, height, or border parameters of the specified texture array or to texel values outside the specified subregion. NOTESglCopyTexSubImage2D is available only if the GL version is 1.1 or greater.Texturing has no effect in color index mode. glPixelStore and glPixelTransfer modes affect texture images in exactly the way they affect glDrawPixels. ERRORSGL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.GL_INVALID_OPERATION is generated if the texture array has not been defined by a previous glTexImage2D or glCopyTexImage2D operation. GL_INVALID_VALUE is generated if level is less than 0. GL_INVALID_VALUE may be generated if level is greater than , where is the returned value of GL_MAX_TEXTURE_SIZE. GL_INVALID_VALUE is generated if x or if y , where is the border width of the texture array. GL_INVALID_VALUE is generated if , (xoffset width) , yoffset , or (yoffset height) , where is the GL_TEXTURE_WIDTH, is the GL_TEXTURE_HEIGHT, and is the GL_TEXTURE_BORDER of the texture image being modified. Note that and include twice the border width. GL_INVALID_OPERATION is generated if glCopyTexSubImage2D is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETSglGetTexImageglIsEnabled with argument GL_TEXTURE_2D SEE ALSOglCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexParameter, glTexSubImage1D, glTexSubImage2D Visit the GSP FreeBSD Man Page Interface. |