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NAMEglDeleteTextures - delete named texturesC SPECIFICATIONvoid glDeleteTextures( GLsizei n,const GLuint *textures ) PARAMETERS
DESCRIPTIONglDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).glDeleteTextures silently ignores 0's and names that do not correspond to existing textures. NOTESglDeleteTextures is available only if the GL version is 1.1 or greater.ERRORSGL_INVALID_VALUE is generated if n is negative.GL_INVALID_OPERATION is generated if glDeleteTextures is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETSglIsTextureSEE ALSOglAreTexturesResident, glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glGenTextures, glGet, glGetTexParameter, glPrioritizeTextures, glTexImage1D, glTexImage2D, glTexParameter Visit the GSP FreeBSD Man Page Interface. |