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GLDEPTHMASK() |
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GLDEPTHMASK() |
glDepthMask - enable or disable writing into the depth buffer
void glDepthMask( GLboolean flag )
- flag
- Specifies whether the depth buffer is enabled for writing. If flag
is GL_FALSE, depth buffer writing is disabled. Otherwise, it is
enabled. Initially, depth buffer writing is enabled.
glDepthMask specifies whether the depth buffer is enabled for writing. If
flag is GL_FALSE, depth buffer writing is disabled. Otherwise,
it is enabled. Initially, depth buffer writing is enabled.
GL_INVALID_OPERATION is generated if glDepthMask is executed
between the execution of glBegin and the corresponding execution of
glEnd.
glGet with argument GL_DEPTH_WRITEMASK
glColorMask, glDepthFunc, glDepthRange, glIndexMask,
glStencilMask
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