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GLENABLECLIENTSTATE() |
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GLENABLECLIENTSTATE() |
glEnableClientState, glDisableClientState - enable or disable client-side
capability
void glEnableClientState( GLenum cap )
- cap
- Specifies the capability to enable. Symbolic constants
GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_INDEX_ARRAY,
GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, and
GL_VERTEX_ARRAY are accepted.
void glDisableClientState( GLenum cap )
- cap
- Specifies the capability to disable.
glEnableClientState and glDisableClientState enable or disable
individual client-side capabilities. By default, all client-side capabilities
are disabled. Both glEnableClientState and glDisableClientState
take a single argument, cap, which can assume one of the following
values:
- GL_COLOR_ARRAY
- If enabled, the color array is enabled for writing and used during
rendering when glDrawArrays or glDrawElement is called. See
glColorPointer.
- GL_EDGE_FLAG_ARRAY
- If enabled, the edge flag array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See
glEdgeFlagPointer.
- GL_INDEX_ARRAY
- If enabled, the index array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See
glIndexPointer.
- GL_NORMAL_ARRAY
- If enabled, the normal array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See
glNormalPointer.
- GL_TEXTURE_COORD_ARRAY
- If enabled, the texture coordinate array is enabled for writing and used
for rendering when glDrawArrays or glDrawElements is called.
See glTexCoordPointer.
- GL_VERTEX_ARRAY
- If enabled, the vertex array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See
glVertexPointer.
glEnableClientState is available only if the GL version is 1.1 or
greater.
GL_INVALID_ENUM is generated if cap is not an accepted value.
glEnableClientState is not allowed between the execution of
glBegin and the corresponding glEnd, but an error may or may
not be generated. If no error is generated, the behavior is undefined.
glArrayElement, glColorPointer, glDrawArrays,
glDrawElements, glEdgeFlagPointer, glEnable,
glGetPointerv, glIndexPointer, glInterleavedArrays,
glNormalPointer, glTexCoordPointer, glVertexPointer
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