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glGetMapdv, glGetMapfv, glGetMapiv - return evaluator parameters
void glGetMapdv( GLenum target,
GLenum query,
GLdouble *v )
void glGetMapfv( GLenum target,
GLenum query,
GLfloat *v )
void glGetMapiv( GLenum target,
GLenum query,
GLint *v )
- target
- Specifies the symbolic name of a map. Accepted values are
GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL,
GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2,
GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4,
GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4,
GL_MAP2_INDEX, GL_MAP2_NORMAL,
GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2,
GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4,
GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4.
- query
- Specifies which parameter to return. Symbolic names GL_COEFF,
GL_ORDER, and GL_DOMAIN are accepted.
- v
- Returns the requested data.
glMap1 and glMap2 define evaluators. glGetMap returns
evaluator parameters. target chooses a map, query selects a
specific parameter, and v points to storage where the values will be
returned.
The acceptable values for the target parameter are
described in the glMap1 and glMap2 reference pages.
query can assume the following values:
- GL_COEFF
- v returns the control points for the evaluator function.
One-dimensional evaluators return
control points, and two-dimensional evaluators return
control points. Each control point consists of one, two, three, or four
integer, single-precision floating-point, or double-precision
floating-point values, depending on the type of the evaluator. The GL
returns two-dimensional control points in row-major order, incrementing
the
index quickly and the
index after each row. Integer values, when requested, are computed by
rounding the internal floating-point values to the nearest integer
values.
- GL_ORDER
- v returns the order of the evaluator function. One-dimensional
evaluators return a single value,
. The initial value is 1. Two-dimensional evaluators return two values,
and
. The initial value is 1,1.
- GL_DOMAIN
- v returns the linear
and
mapping parameters. One-dimensional evaluators return two values,
and
, as specified by glMap1. Two-dimensional evaluators return four
values (
,
,
, and
) as specified by glMap2. Integer values, when requested, are
computed by rounding the internal floating-point values to the nearest
integer values.
If an error is generated, no change is made to the contents of v.
GL_INVALID_ENUM is generated if either target or query is
not an accepted value.
GL_INVALID_OPERATION is generated if glGetMap is
executed between the execution of glBegin and the corresponding
execution of glEnd.
glEvalCoord, glMap1, glMap2
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