|
|
| |
GLISTEXTURE() |
|
GLISTEXTURE() |
glIsTexture - determine if a name corresponds to a texture
GLboolean glIsTexture( GLuint texture )
- texture
- Specifies a value that may be the name of a texture.
glIsTexture returns GL_TRUE if texture is currently the
name of a texture. If texture is zero, or is a non-zero value that is
not currently the name of a texture, or if an error occurs, glIsTexture
returns GL_FALSE.
glIsTexture is available only if the GL version is 1.1 or greater.
GL_INVALID_OPERATION is generated if glIsTexture is executed
between the execution of glBegin and the corresponding execution of
glEnd.
glBindTexture, glCopyTexImage1D, glCopyTexImage2D,
glDeleteTextures, glGenTextures, glGet,
glGetTexParameter, glTexImage1D, glTexImage2D,
glTexParameter
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |