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GLUORTHO2D() GLUORTHO2D()

gluOrtho2D - define a 2D orthographic projection matrix

void gluOrtho2D( GLdouble left,
	GLdouble right,
	GLdouble bottom,
	GLdouble top )

left, right
Specify the coordinates for the left and right vertical clipping planes.
bottom, top
Specify the coordinates for the bottom and top horizontal clipping planes.

gluOrtho2D sets up a two-dimensional orthographic viewing region. This is equivalent to calling glOrtho with near=-1 and far=1 .

glOrtho, gluPerspective


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