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NAMEgluProject - map object coordinates to window coordinatesC SPECIFICATIONGLint gluProject( GLdouble objX,GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ ) PARAMETERS
DESCRIPTIONgluProject transforms the specified object coordinates into window coordinates using model, proj, and view. The result is stored in winX, winY, and winZ. A return value of GL_TRUE indicates success, a return value of GL_FALSE indicates failure.To compute the coordinates, let represented as a matrix with 4 rows and 1 column. Then gluProject computes as follows:
where is the current projection matrix proj, is the current modelview matrix model (both represented as matrices in column-major order) and ' ' represents matrix multiplication. The window coordinates are then computed as follows:
SEE ALSOglGet, gluUnProject Visit the GSP FreeBSD Man Page Interface. |