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GLXCHOOSEVISUAL() |
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GLXCHOOSEVISUAL() |
glXChooseVisual - return a visual that matches specified attributes
XVisualInfo* glXChooseVisual( Display *dpy,
int screen,
int *attribList )
- dpy
- Specifies the connection to the X server.
- screen
- Specifies the screen number.
- attribList
- Specifies a list of boolean attributes and integer attribute/value pairs.
The last attribute must be None.
glXChooseVisual returns a pointer to an XVisualInfo structure describing
the visual that best meets a minimum specification. The boolean GLX attributes
of the visual that is returned will match the specified values, and the
integer GLX attributes will meet or exceed the specified minimum values. If
all other attributes are equivalent, then TrueColor and PseudoColor visuals
have priority over DirectColor and StaticColor visuals, respectively. If no
conforming visual exists, NULL is returned. To free the data returned
by this function, use XFree.
All boolean GLX attributes default to False except
GLX_USE_GL, which defaults to True. All integer GLX attributes
default to zero. Default specifications are superseded by attributes
included in attribList. Boolean attributes included in
attribList are understood to be True. Integer attributes and
enumerated type attributes are followed immediately by the corresponding
desired or minimum value. The list must be terminated with None.
The interpretations of the various GLX visual attributes are as
follows:
- GLX_USE_GL
- Ignored. Only visuals that can be rendered with GLX are considered.
- GLX_BUFFER_SIZE
- Must be followed by a nonnegative integer that indicates the desired color
index buffer size. The smallest index buffer of at least the specified
size is preferred. Ignored if GLX_RGBA is asserted.
- GLX_LEVEL
- Must be followed by an integer buffer-level specification. This
specification is honored exactly. Buffer level zero corresponds to the
main frame buffer of the display. Buffer level one is the first overlay
frame buffer, level two the second overlay frame buffer, and so on.
Negative buffer levels correspond to underlay frame buffers.
- GLX_RGBA
- If present, only TrueColor and DirectColor visuals are considered.
Otherwise, only PseudoColor and StaticColor visuals are considered.
- GLX_DOUBLEBUFFER
- If present, only double-buffered visuals are considered. Otherwise, only
single-buffered visuals are considered.
- GLX_STEREO
- If present, only stereo visuals are considered. Otherwise, only monoscopic
visuals are considered.
- GLX_AUX_BUFFERS
- Must be followed by a nonnegative integer that indicates the desired
number of auxiliary buffers. Visuals with the smallest number of auxiliary
buffers that meets or exceeds the specified number are preferred.
- GLX_RED_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, the smallest available red buffer is preferred. Otherwise,
the largest available red buffer of at least the minimum size is
preferred.
- GLX_GREEN_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, the smallest available green buffer is preferred.
Otherwise, the largest available green buffer of at least the minimum size
is preferred.
- GLX_BLUE_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, the smallest available blue buffer is preferred. Otherwise,
the largest available blue buffer of at least the minimum size is
preferred.
- GLX_ALPHA_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, the smallest available alpha buffer is preferred.
Otherwise, the largest available alpha buffer of at least the minimum size
is preferred.
- GLX_DEPTH_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, visuals with no depth buffer are preferred. Otherwise, the
largest available depth buffer of at least the minimum size is
preferred.
- GLX_STENCIL_SIZE
- Must be followed by a nonnegative integer that indicates the desired
number of stencil bitplanes. The smallest stencil buffer of at least the
specified size is preferred. If the desired value is zero, visuals with no
stencil buffer are preferred.
- GLX_ACCUM_RED_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, visuals with no red accumulation buffer are preferred.
Otherwise, the largest possible red accumulation buffer of at least the
minimum size is preferred.
- GLX_ACCUM_GREEN_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, visuals with no green accumulation buffer are preferred.
Otherwise, the largest possible green accumulation buffer of at least the
minimum size is preferred.
- GLX_ACCUM_BLUE_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, visuals with no blue accumulation buffer are preferred.
Otherwise, the largest possible blue accumulation buffer of at least the
minimum size is preferred.
- GLX_ACCUM_ALPHA_SIZE
- Must be followed by a nonnegative minimum size specification. If this
value is zero, visuals with no alpha accumulation buffer are preferred.
Otherwise, the largest possible alpha accumulation buffer of at least the
minimum size is preferred.
- attribList =
- {GLX_RGBA, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4,
GLX_BLUE_SIZE, 4, None};
Specifies a single-buffered RGB visual in the normal frame buffer,
not an overlay or underlay buffer. The returned visual supports at least
four bits each of red, green, and blue, and possibly no bits of alpha. It
does not support color index mode, double-buffering, or stereo display. It
may or may not have one or more auxiliary color buffers, a depth buffer, a
stencil buffer, or an accumulation buffer.
XVisualInfo is defined in Xutil.h. It is a structure that includes
visual, visualID, screen, and depth elements.
glXChooseVisual is implemented as a client-side utility
using only XGetVisualInfo and glXGetConfig. Calls to these two
routines can be used to implement selection algorithms other than the
generic one implemented by glXChooseVisual.
GLX implementers are strongly discouraged, but not proscribed,
from changing the selection algorithm used by glXChooseVisual.
Therefore, selections may change from release to release of the client-side
library.
There is no direct filter for picking only visuals that support
GLXPixmaps. GLXPixmaps are supported for visuals whose
GLX_BUFFER_SIZE is one of the pixmap depths supported by the X
server.
NULL is returned if an undefined GLX attribute is encountered in
attribList.
glXCreateContext, glXGetConfig
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